Game Hacking
By Nick Cano
By Nick Cano
By Nick Cano
By Nick Cano
Category: Science & Technology | Gaming Manuals | Puzzles & Games
Category: Science & Technology | Gaming Manuals | Puzzles & Games
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$44.95
Jul 01, 2016 | ISBN 9781593276690
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Jul 01, 2016 | ISBN 9781593277819
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Praise
“Game Hacking contains more than just interesting material; it contains an education. Budding programmers and game designers will gain critical insights. Perhaps, for someone with the predisposition and the will to develop their skills, this book could even kick-start a new career.”
—Josh Townsend, IT Security
“Game Hacking makes for both a great read straight through or as a desk reference when reversing games or abusing Windows process memory. I give the book 9 out of 10 stars, as probably one of the best technical computer security books I have read in a while.”
—Dan Borges, LockBoxx
Table Of Contents
Introduction
PART 1: TOOLS OF THE TRADE
Chapter 1: Scanning Memory Using Cheat Engine
Chapter 2: Debugging Games with OllyDbg
Chapter 3: Reconnaissance with Process Monitor and Process Explorer
PART 2: GAME DISSECTION
Chapter 4: From Code to Memory: A General Primer
Chapter 5: Advanced Memory Forensics
Chapter 6: Reading from and Writing to Game Memory
PART 3: PROCESS PUPPETEERING
Chapter 7: Code Injection
Chapter 8: Manipulating Control Flow in a Game
PART 4: CREATING BOTS
Chapter 9: Using Extrasensory Perception to Ward Off Fog of War
Chapter 10: Responsive Hacks
Chapter 11: Putting It All Together: Writing Autonomous Bots1
Chapter 12: Staying Hidden
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