New in paperback! How to Catch a Bogle author Catherine Jinks creates a hilarious, multilayered new world--set inside a computer--in this terrific high adventure for older middle-graders.
Noble is a knight with a heart that's true and, well, noble. With his not-so-trusty sword, Smite, he fights his way through a vicious, unfriendly landscape, sure (or at least, he thinks he's sure) that one day he'll defeat the bad guys (whoever they are) and win the heart (at least he guesses that's the idea) of a beautiful princess. Then one day Rufus comes along and turns his world upside down. Rufus has his own ideas about how to get ahead: don't fight, negotiate! Don't play by the rules! Suddenly, life is more interesting--and less painful--than ever before. But the new rules are harder to live by than the old ones, and suddenly, it appears possible that Rufus might have an ulterior motive--at the very least!
With a slippery, ever-twisting plot that is set inside a very confused computer, Catherine Jinks's latest novel will pull in fans of adventure, computer games, and just plain fun.
"Jinks cleverly reinterprets the inner workings of our familiar devices to create a believable computer world, though tech-savvy readers will appreciate it the most. . . .This is a no-brainer for gamers."--Booklist
"Clever, thought-provoking fun for all--especially for technology geeks and those who love them."--Kirkus Reviews
"Jinks (The Paradise Trap) serves up a genuinely funny tale, filled with sprightly (or is that spritely?) characters, unpredictable twists, and a veritable roman à clef of half-familiar videogame scenarios. Gamers should adore this
Also available in hardcover (ISBN: 978-1-60684-274-4) and e-book (ISBN: 978-1-60684-284-3) formats.